libsquish: The squish library is an open sourc DXT/S3TC compression library1

The squish library (primarily known by libsquish) is an open source DXT/S3TC compression library written in C++ that is commonly used with OpenGL and DirectX for the lossy compression of RGBA textures.

... part of T2, get it here

URL: https://github.com/oblivioncth/libsquish

Author: Simon Brown <si [at] sjbrown [dot] co [dot] uk>
Author: Stefan Roettger <snroettg [at] gmail [dot] com>
Maintainer: andrei32

License: MIT
Version: 1.15

Remark: Does cross compile (as setup and patched in T2).

Download: https://sourceforge.net/projects/libsquish/files/ libsquish-1.15.tgz

T2 source: libsquish.cache
T2 source: libsquish.desc

Build time (on reference hardware): 4% (relative to binutils)2

Installed size (on reference hardware): 0.09 MB, 11 files

Dependencies (build time detected): bash binutils cmake coreutils diffutils gawk grep gzip linux-header make sed tar util-linux

Installed files (on reference hardware): n.a.

1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.

2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).