directx-headers: The official Direct3D 12 headers1
The official Direct3D 12 headers.
... part of T2,
get it here
URL: https://devblogs.microsoft.com/directx/
Author: Microsoft
Maintainer: The T2 Project <t2 [at] t2-project [dot] org>
License: OpenSource
Status: Stable
Version: 1.616.0
Remark: Does cross compile (as setup and patched in T2).
Download: https://github.com/microsoft/DirectX-Headers/ DirectX-Headers-v1.616.0.tar.gz
T2 source: directx-headers.cache
T2 source: directx-headers.desc
Build time (on reference hardware): 1% (relative to binutils)2
Installed size (on reference hardware): 3.43 MB, 58 files
Dependencies (build time detected):
bash
binutils
cmake
coreutils
diffutils
gawk
grep
gzip
linux-header
make
sed
tar
Installed files (on reference hardware):
[show]
usr/include/directx/D3D12TokenizedProgramFormat.hpp
usr/include/directx/DirectML.h
usr/include/directx/d3d12.h
usr/include/directx/d3d12.idl
usr/include/directx/d3d12compatibility.h
usr/include/directx/d3d12compatibility.idl
usr/include/directx/d3d12sdklayers.h
usr/include/directx/d3d12sdklayers.idl
usr/include/directx/d3d12shader.h
usr/include/directx/d3d12video.h
usr/include/directx/d3d12video.idl
usr/include/directx/d3dcommon.h
usr/include/directx/d3dcommon.idl
usr/include/directx/d3dx12.h
usr/include/directx/d3dx12_barriers.h
usr/include/directx/d3dx12_check_feature_support.h
usr/include/directx/d3dx12_core.h
usr/include/directx/d3dx12_default.h
usr/include/directx/d3dx12_pipeline_state_stream.h
usr/include/directx/d3dx12_property_format_table.h
usr/include/directx/d3dx12_render_pass.h
usr/include/directx/d3dx12_resource_helpers.h
usr/include/directx/d3dx12_root_signature.h
usr/include/directx/d3dx12_state_object.h
usr/include/directx/dxcore.h
usr/include/directx/dxcore_interface.h
usr/include/directx/dxgicommon.h
usr/include/directx/dxgicommon.idl
usr/include/directx/dxgiformat.h
usr/include/directx/dxgiformat.idl
usr/include/dxguids/dxguids.h
usr/include/wsl/stubs/basetsd.h
usr/include/wsl/stubs/oaidl.h
usr/include/wsl/stubs/ocidl.h
usr/include/wsl/stubs/rpc.h
usr/include/wsl/stubs/rpcndr.h
usr/include/wsl/stubs/unknwn.h
usr/include/wsl/stubs/unknwnbase.h
usr/include/wsl/stubs/winapifamily.h
usr/include/wsl/stubs/wrl/client.h
usr/include/wsl/stubs/wrl/implements.h
usr/include/wsl/winadapter.h
usr/include/wsl/wrladapter.h
usr/lib64/libDirectX-Guids.a
usr/lib64/libDirectX-Headers.a
usr/lib64/pkgconfig/DirectX-Headers.pc
usr/share/directx-headers
usr/share/directx-headers/cmake
usr/share/directx-headers/cmake/directx-headers-config-version.cmake
usr/share/directx-headers/cmake/directx-headers-config.cmake
usr/share/directx-headers/cmake/directx-headers-targets-release.cmake
usr/share/directx-headers/cmake/directx-headers-targets.cmake
var/adm/dependencies/directx-headers
var/adm/descs/directx-headers
var/adm/flists/directx-headers
var/adm/md5sums/directx-headers
var/adm/packages/directx-headers
1) This page was automatically generated from the T2
package source. Corrections, such as dead links, URL changes or typos
need to be performed directly on that source.
2) Compatible with Linux From Scratch's
"Standard Build Unit" (SBU).