Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
... part of T2, get it here
URL: https://bulletphysics.org/wordpress/
Author: Erwin Coumans
Maintainer: Rene Rebe <rene [at] t2-project [dot] org>
License: OpenSource
Status: Stable
Version: 3.25
Remark: Does cross compile (as setup and patched in T2).
Download: https://github.com/bulletphysics/bullet3/ bullet-3.25.tar.gz
T2 source: bullet.cache
T2 source: bullet.desc
Build time (on reference hardware): 100% (relative to binutils)2
Installed size (on reference hardware): 141.07 MB, 5146 files
Dependencies (build time detected): bash binutils cmake coreutils diffutils gawk grep gzip linux-header make numpy openssl python sed setuptools tar tbb
Installed files (on reference hardware):
[show]
1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).