openshadinglanguage: Advanced shading language for production GI renderers1

Open Shading Language (OSL) is a small but rich language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation.

... part of T2, get it here

URL: https://github.com/AcademySoftwareFoundation/OpenShadingLanguage

Author: Academy Software Foundation
Maintainer: Aleksi Venäläinen <aleksi [dot] venalainen [at] outlook [dot] com>

License: BSD
Version: 1.15.5.0

Download: https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/ OpenShadingLanguage-1.15.5.0.tar.gz

T2 source: hotfix-linking.patch
T2 source: hotfix-llvm-vfs.patch
T2 source: openshadinglanguage.desc

Build time (on reference hardware): n.a.

Installed size (on reference hardware): n.a.

Dependencies (build time detected): n.a.

Installed files (on reference hardware): [show]

1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.

2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).